9 Hackathon Pitch Mistakes I Saw at LA Hacks
Judging LA Hacks, I watched good projects lose points to hackathon pitch mistakes. The one almost every team made was leaving the judges no time for Q&A.
What I Saw Judging LA Hacks
I judged at LA Hacks, and the teams that scored low rarely had weak projects. Their pitches made me work too hard to understand and score what they built.
In a few minutes, a judge needs to see the problem you solved, why your build is impressive, and the details their rubric rewards. The mistake almost every team made was timing: they didn't leave enough time for questions (mistake 9).
5 min
Judging Slot
1.5 min
Pitch + Demo
3.5 min
Q&A Time
9
Avoidable Mistakes

The LA Hacks judging floor in Pauley Pavilion.
Photo courtesy of LA Hacks.
1. You Pitched Every Judge the Same Way
Tailor the pitch like you tailor a resume. The project stays the same, but the angle shifts based on who's scoring it.

Tailor the depth and angle to the judge in front of you.
Photo courtesy of LA Hacks.
Do This
- Ask the judge's background before going deep
- Lead with the problem, workflow, and impact for non-technical judges
- Go deeper on architecture and tradeoffs for backend judges
- Show polish, interaction, and user flow for frontend judges
Avoid This
- ✕Pitching backend internals to a frontend-focused judge
- ✕Skipping impact because the judge looks technical
- ✕Assuming the judge cares about the same details your team does

The architecture slide from our Dispatch AI pitch. A technical judge will want this. For a non-technical one, save it for follow-up.
Architecture slide courtesy of Bill Zhang.
2. You Let the Whole Team Pitch
At LA Hacks, I sat through pitches where I couldn't follow a teammate, so I burned Q&A time re-asking what they'd already covered.
Every four-person team has a strongest presenter and a weakest one, and the pitch is scored on clarity.
Do This
- Let the strongest communicator lead
- Have one teammate drive the demo if it smooths the flow
- Bring specialists into Q&A for deeper questions
Avoid This
- ✕Giving every teammate equal speaking time by default
- ✕Switching speakers every 20 seconds
- ✕Letting the least confident speaker explain the core value
3. You Pitched With No Energy
Smile. It's obvious, but teams forget it the second judging starts. A flat, monotone delivery leaves the judge to figure out what's exciting on their own.
Sound proud of what you built. It shows you care, and it makes the moments that matter easy to notice.
4. You Used Slides as a Script
Never put more than 10 to 15 words on a pitch slide. If the judge is reading, they aren't listening. Slides frame the problem, show one statistic, or hold a single idea, and then you move into the solution. In most pitches, slides should take 30 seconds max.

Our Dispatch AI problem slide: one statistic and enough visual context to feel the pain point. The 82 percent figure comes from The Pulse of 9-1-1, the 2023 NENA and Carbyne State of the Industry Survey.
Slide courtesy of Bill Zhang.

The solution slide summarizes the workflow, then hands off to the live demo.
Slide courtesy of Bill Zhang.
Product screenshots can frame the story, but they can't replace the demo. If a screen proves the solution works, show that flow live in the product.
5. You Explained Things the Judge Already Knew
A couple of teams spent around 30 seconds explaining what OpenAI Agents or ElevenLabs Agents are. If the judge has used them, that time is gone.
The fix is one question: "Are you familiar with ElevenLabs Agents?" If yes, skip the definition and go straight to how you used it. If no, give the one-sentence version and move on.
6. You Pitched Features Instead of the Main Flow
The judge doesn't need your landing page, auth screen, settings panel, or database schema unless one of them is central to the problem. Show the problem and the user flow that proves you solved it. Everything else goes to Q&A, Devpost, or the appendix.
Problem
State the pain point in one clear sentence.
Main User
Show who feels the problem and what they need.
Core Flow
Demo the shortest path from problem to solved outcome.
Impact
Explain why that outcome matters.
Hackathon Pitch Guide: How to Present Your Project
A deeper guide on pitch structure, demo flow, and judge Q&A prep.
7. You Skipped the Backup Demo Video
Always record a demo video. The LA Hacks Wi-Fi was spotty, and some teams couldn't run their demo because the app or the network died. Without a backup video, I had no clear way to see what the project actually did.

A backup video still works when the venue Wi-Fi doesn't.
Photo courtesy of LA Hacks.
A video also covers broken APIs, browser issues, and a dying laptop. Judges revisit submissions during deliberation, too, and a clear video on your Devpost keeps the project memorable.
Recording doesn't have to eat your build hours. Code locks at submission, but the Devpost (including the YouTube link) usually stays editable after. Check your event's rules first, because some treat edits after the deadline as a violation. The submission playbook covers the timing.
Here's the demo video from our Dispatch AI project, which won the Grand Prize at the UC Berkeley AI Hackathon 2024:
A backup video should make the project understandable even if the live demo fails.
Demo video courtesy of Bill Zhang.
And our TalkTuahBank demo from HackUTD 2024, where the project won 1st Overall:
The product is on screen within 30 seconds, and a real money transfer happens on camera.
Demo video by the TalkTuahBank team.
Screen Studio is the screen recorder I use for demo videos
Auto-zoom, cursor smoothing, and a webcam overlay built in, so a 60-second hackathon demo needs almost no editing. Worth a look if you're on Mac.
Affiliate link: I may earn a commission.
8. You Had No Appendix
Keep the main pitch simple and the backup material deep. When a judge asks a follow-up, pulling up a ready slide looks a lot better than improvising. That's what the appendix is for, and it stays out of the main pitch.
Good Appendix Slides
9. You Left No Time for Q&A
I had five minutes per team: about 1.5 minutes for pitch and demo, then 3.5 for questions. Teams rarely hit it. Some spent the entire five minutes pitching.
“When judges cannot ask questions, they cannot score what they never got to understand.”
Q&A is where the judge fills in missing rubric information. If a rubric category never gets answered, the judge may have to give it a low score, or a zero. Leave room for questions, even if it means cutting the demo short.
A Checklist for Your Next Pitch
A simple flow keeps the judge focused on the scoreable parts of your project.
Original illustration by The Hackathon Playbook.
Before You Walk Up to the Judge
How to Win Hackathons: The Complete Guide
The full system for team formation, ideation, execution, pitching, submission, and follow-up.
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